2017 Spring Basketball Rules

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POINTS OF EMPHASIS

1.  The LLL Player Code of Conduct, listed on page 2, is in effect BEFORE, DURING & AFTER all games.

2.  For a "Legal" game to begin, each team must have three (3) players, one of whom is an attorney.

3.  The League reserves the right to evaluate the ability of teams/players at any point during the season.

4.  To participate in playoffs, the minimum number of games each player must play in for each team advancing is:

10 game schedule = min of 3 games, 9 game schedule = min of 3 games, 8 game schedule = min of 2 games

5.  Participants in the last game of the night must leave the facility immediately following their game as our permits are time sensitive.

6.  Directly before the jump ball at the start of the game, captains need to verify their players on the sign-in sheet.

7.  Only ONE person per team, per game, including free agents, may "Play Down" one Division.

8.  No player, including Free Agents, can play for more than one team in the same League.  Otherwise, any game the player participates in with another team in the league will automatically be considered a "Sanctioned" Game.

9.  Upon receiving a technical foul, the player must sit out of the game for one minute of running time starting at the inbound pass, as a "cooling off period."

10. Only in the last two minutes of each half, a team may advance the ball on their time out.

MEMBERSHIP LIST ELIGIBILITY

Keep Membership Lists Current

TEAM MEMBERSHIP LISTS:  consist of players with a completed waiver dated 09/04/14 on file in the League Office.  ONLY players on a Membership List IN THE POSSESSION OF YOUR LEAGUE OFFICIAL are eligible to participate. Players not listed, are ineligible and will be DENIED participation on site - NO EXCEPTIONS.

TO ADD A PLAYER: A waiver dated 09/04/14 must be submitted to the League Office by 12 NOON on Game Day with all required documents and signatures (including Witness). The League will add the new player(s) and e-mail the Updated List to the Captains.  Captains must bring this Updated List to the game so the new player(s) will be permitted to participate.

CAPTAINS:  It is imperative to GIVE this Updated List to your Scorekeeper so your new player is eligible to play.

WAIVERS MUST BE1) read & signed  2) witnessed 3) attached with legible copies of these documents:

         ATTORNEYS:  A) Submit Driver's License  AND       B) VERIFICATION:  Submit State Bar Card

         LAW SCHOOL STUDENTS:   Submit Law School ID and Driver's License

         EMPLOYEES:  A) Submit Driver's License  AND       B) VERIFICATION BY HR Director

       (bottom right of waiver)

                        Completed waivers & photos need to be E-MAILED to LLLeagues@aol.com.

ELIGIBILITY OF PARTICIPANTS

1. No player, including Free Agents, can play for more than one team in the same League. Otherwise, any game the player participates with another team in that league, will automatically be considered a "Sanctioned" Game.

2.  No player (including Free Agents) may participate in two games scheduled at the same time on the same night at the same facility, even if one game ends earlier than the other game.  Otherwise, the second game that the player participates in (during the same scheduled time) will automatically be considered a "Sanctioned" game.  Exception, during playoffs, this rule is not in effect.

ATTORNEYS

Attorneys, including international, members of a Bar in any State, are eligible to play according to their ability level.

"Attorney Status" is also granted to: 

A) Law School Graduates

B) Currently enrolled law school students

FREE AGENTS

Attorneys, current Law School Students, or Law School Graduates may register as "Free Agents".

EMPLOYEES

Paid employees, 18 years or older, may only play with the firm for which they work. (Firm Sponsored Team).  Upon leaving a firm, employees may continue to play with their previous employer for the remainder of the current season. Once the season ends, they MAY ONLY play with their new firm and must complete a NEW Waiver.

Exception:

Staff employed by a firm, other than the Firm Sponsored Team, may play "under the umbrella" of an attorney from their own firm IF:

1) The attorney's and employee's names both appear on their Team's Membership List.

2) Attorneys must play in at least 2 games to validate their employee's eligibility for the season.

If the attorney does not play in 2 games, all games that the employee played in will be considered forfeited.

TEAMS

Two or more firms may combine as a "CO-SPONSORED" Team, if eligibility rules are followed. 

ABILITY LEVELS

The League reserves the right to evaluate the ability of teams/players at any point during the season.

To maintain the registered Ability Level in each league, ONLY ONE PERSON PER GAME PER TEAM may "Play Down" one Division.

Ex:  ONLY 1 "A" player may play on a "B" team, but not on a "C" team; Only 1 "B" player may play on a "C" team.

Note:  "C" players may play in any ability level

PENALTY

A player in violation of any eligibility requirement will cause their team to FORFEIT ALL GAMES played with this player.  The team will be placed on probation for one year, due to the use of this illegal player!  The team will be ineligible for any awards and may NOT participate in any Playoffs for that season.

LANDAU LAWYERS LEAGUE RESERVES THE RIGHT TO REFUSE PARTICIPATION OF PLAYERS OR ANY TEAM AT THE DISCRETION OF THE LEAGUE COMMISSIONER OR BOARD OF DIRECTORS.

GENERAL LLL RULES

1. Either the Captain or the Co-Captain of a team MUST be an attorney and one of the Captains must attend each  game.  Otherwise, a substitute Captain should be appointed for that game.

2. Directly before the jump ball at the start of the game, captains need to verify their players on the sign-in sheet. Captains are also responsible for verifying the Membership of late players.

3. Signing in before a game is mandatory.  Players present, but not signed in, will be assessed a Technical Foul. Warming up, changing clothes, etc. may occur after players sign in.

4. Team requests to change schedules CANNOT be honored after receipt of the League schedule.

5. Captains MUST bring ice packs and a First Aid Kit to every game in case of injuries, as the Blood Rule is in effect at all times.

6. Smoking, alcohol, and drugs are PROHIBITED at every facility-including parking lots.

7. Participants in the last game of the night must leave immediately following their game as our permits are time sensitive.

8. The LLL Player Code of Conduct, listed on page 2, is in effect BEFORE, DURING & AFTER all games.

9. Ejected players must leave all areas of the premises immediately!  Ejected players will be automatically suspended for a minimum of the next, two (2) games - SEE LLL CODE OF CONDUCT for complete details of penalties.

10.  Teams are ineligible to play until all fees are PAID IN FULL. League Fees are non-refundable.

11.  If a legal game cannot be completed after 30 minutes of play, the League Office will make the final decision as to whether or not the score will stand or if the game will be continued at another time.

12.  Problems with school/parks will be handled only by OFFICIALS  ONLY- not Captains nor players.

 GAME RULES

1.  A 5-minute "grace period" will be given for each game on the first night of a new season.  Thereafter, only the first game of the night will be allowed a 5-minute "grace period" for game start time.

2. Upon receiving a technical foul, the player must sit out of the game for one minute of running time starting at the inbound pass, as a "cooling off period."

3. In the last two minutes of each half, a team may only advance the ball on their time out.  

4. SUBSTITUTIONS:  All players must first check in with the Scorekeeper and then wait until he/she receives the Referee's permission to enter the game.

5. No jewelry is to be worn, including wedding rings and stud earrings.

6. Both teams must bring a regulation-sized men's basketball, meeting high-school federation regulations, to each game.  The official will decide which ball is to be used as the game ball.  LLL is not responsible for lost, stolen, or forgotten balls.

7. Uniforms should have numbers on FRONT & BACK.   Numbers MUST BE at least on the BACK of Jerseys BY THE 3RD GAME. 

Penalty: Regardless of how many players are in uniform violation, opponents will receive 2 pts.

              7a) The Penalty will be applied to duplicate jersey numbers- Athletic tape may be used to alter #s

              7b) If a team has one player with a "Blank Shirt" or "No number" & no other player on that team has declared the number 0, then that  player will be deemed "0" with no penalty. A printed "00" and a blank jersey are considered two different numbers and is not a uniform violation.

              7c) The 2 point penalty can only be given at the start of the game or at half time.  Once the start of the second half begins, the penalty can no longer be granted.

8. If either the referee or time-scorer fails to appear for a game, the League Official on site has complete authority to determine how to proceed.  If requested by the referee or timer-scorer, a designated spectator/player MUST keep score and/or players must officiate themselves.

9.      Each team has 3 time outs per regulation game. Time-Outs should only be requested to Referees (not T/S) - ONLY REFEREES may grant Time-Outs.  Only 2 time outs may be used in the first half.  All unused time outs carry over to the second half.

10.  If the game is tied at the end of the official regulation period, then the game will proceed to Overtime.  First possession is determined by a jump ball.  "Overtime" will consist of one 3-minute period-2 minutes of running time and 1 minute of stop time.  Only 1 time out per team is allowed in the Overtime Period regardless of any unused timeouts from the regulation game. - See Playoffs for playoff over time details.

11.  If "Overtime" ends in a tie, then the game will enter into a period of "Sudden Death".  A jump ball will determine first possession and no time outs are permitted.

12.  Hand & Body checking is illegal.  Officials may give a warning or a foul may be called.

13.  In the judgment of the Referee, if an intentional Off-Ball Foul occurs, the penalty is an "Intentional Foul", resulting in two Free Throw and possession.

14.  Dunking is not allowed except where "break-away rims" exist.  Hanging on rims will be penalized and any damage done will be paid by the violator for a replacement.

15.  A player is out of the game on his 6th foul.  This does not constitute as an "ejection".

16.  MERCY RULE:  If a team is winning by 10 points or more, the clock will continue to run during the last 2 minutes of the game.  If, at any time during the last 2 minutes of the game, the difference in score becomes  less than 10 points, then the game reverts to stop time.

17.  High School Federation Rules will be followed for all issues not covered above.

OFFICIAL GAMES

Legal, Sanctioned, and Team games are "Official" games and are fully officiated by the Referee and Timer/Scorer, as the regulation game that it is, and the Players Code of Conduct must be followed by all the players.

NOTE:  Teams may ONLY use a court (under LLL's permit) for Official Games.  Forfeited Games are not played!

LLL participants may only use the court when a league official is present.

 LEGAL GAMES

Legal Games consist of two 20 minute halves.

For a game to be "Legal," each team must begin the game with 3 players, one of whom is an attorney.  By the start of the second half, at least four (4) players including three attorneys must be present for each team or the game reverts to a "Sanctioned Game."

Example: Four (4) or more players from one team may play against four (4) or more players from another team.  IF at least 3 attorneys are present on the court & dressed to play ON EACH TEAM by the start of the second half.

SANCTIONED GAMES (NO Points Deducted)

SANCTIONED GAMES are declared when either team meets one of the following requirements:

1.  Has less than 4 players by the start of the second half.

2.  Has less than 3 attorneys dressed & on the premises by the start of the second half.

3.  Borrows players from other teams in the same League.

BENEFITS:

1.  No points are deducted from your standings, in contrast to a penalty for a forfeit.

2.  Sanctioned Games are officiated by both the Referee and Time/scorer.

3.  Both teams enjoy a recreational workout.

NOTE: Using players from other LLL teams in your League, at the same site, results in a sanctioned game.

Sanctioned and Team Games = 20 MINUTE HALVES, Regardless of # of players present at game time.

LLL "TEAM" GAMES

Team games are played amongst players from the same team when their opponent isn't available for a scheduled game.

Only players on a Team's current Membership List are eligible to participate in a Team Game.

Sanctioned and Team Games = 20 MINUTE HALVES, Regardless of # of players present at game time.

LEAGUE STANDINGS BASED ON A POINT SYSTEM

  WIN == 2 POINTS AWARDED                               "FORFEIT IN ADVANCE" = -1 POINTS DEDUCTED

  LOSS = 0 POINT AWARDED                                  "FORFEIT ON THE COURT" =  -3 POINT DEDUCTED

 "NO CALL & NO SHOW" = -4 POINTS DEDUCTED

SANCTIONED GAME = 0 POINTS AWARDED or DEDUCTED from Sanctioning Team. 2 POINTS AWARDED to the winning team.

FORFEITS  (Points Deducted)

A team will be excused from the League, without refund, upon the third  forfeit.

     "FORFEIT ON THE COURT"--- TWO POINTS (-2) DEDUCTED FROM TEAM'S STANDINGS

     "FORFEIT-IN-ADVANCE"-------ONE POINT (-1) DEDUCTED FROM TEAM'S STANDINGS

      Call made to the Office and to Opponent BY 4:30 P.M. ON GAME DAY.

        "NO SHOW" FORFEIT------FOUR POINTS (-4) DEDUCTED FROM TEAM'S STANDINGS

      No call is made to Office &/or Opponent.  

       ANY type of Forfeit disqualifies a team from receiving the "Phil Landau Sportsmanship Award".

       "FORFEITED" games are NOT played, unlike "Sanctioned" games.  Teams cannot use a gym under LLL's permit without an Official.

TO AVOID FORFEITS contact the league office for Free Agents.

STANDINGS FOR "BYE" LEAGUES

Records are compared in each League after ALL teams have played the MAXIMUM number of  EQUAL games.

If the number of games played is NOT EQUAL, then the LAST SCHEDULED game played (not rescheduled games) by the team who has the "extra" game will be DROPPED when comparing Records for the Playoffs.   Scores of rescheduled games are recorded on the original date scheduled.

    Ex.:  Team #2 is scheduled to play 10 games while Team #7 is scheduled to play 9 games.  

    Only the FIRST 9 games scheduled for Team #2 will count toward final standings for all teams in that league.

WEEKLY POSTING OF STANDINGS

Each Friday in the Community News Section, the Daily Journal posts the Standings, MVPs, POG (Player of the Games) with Team Names and points scored from each league. Standings are e-mailed to Captains and posted on our League Website: www.LandauLawyersLeague.com

NOTE:  Signing in and printing your name legibly on sign-in sheets is necessary to guarantee accurate details.

PLAYOFFS

First Place Teams from each League and Wildcards from each Division will compete in a Single-Game elimination Tournament starting on Monday, May 22nd, concluding with Championship Games on Thursday, May 25th.

PLAYER ELIGIBILITY FOR PLAYOFFS

To participate in playoffs, the minimum number of games each player must play in for each team advancing is:

   10 game schedule = min of 3 games, 9 game schedule = min of 3 games, 8 game schedule = min of 2 games

"Participation" is verified from sign-in sheets. "Signing In" is mandatory, even in "Sanctioned" games and "Forfeits on the Court". 

 Note:  Players who have participated in at least one game prior to a "forfeiture" by an opponent will receive one (1) game's worth of "credit" toward the Playoffs for each forfeit.

SINGLE DIVISION LEAGUE PLAYOFF SELECTION

1) The "First Place" team, based on highest number of points in Standings, from each League will advance.

           A.  Ties for "First Place" Teams in the same League will be broken in this order:

                                    1.  "Win Loss Records will be compared - highest percentage of wins will advance

                                    2.  Head to Head Competition

                                    3.  Records against "Common Foes"

                                    4.  A "Draw from a hat

2) "Wildcards" from the same league tied in percentage of wins will be compared using steps 2-3 stated above.

          A. When the highest percentage of wins are tied in different leagues, there is a "Draw from a Hat".

COMBINED DIVISION LEAGUE PLAYOFF SELECTION

1) The "First Place" team, based on highest number of points in Standings, regardless of ability level will advance.

A. Ties for "First Place" Teams of the same ability level will be broken in this order:

                                    1.  "Win Loss Records will be compared - highest percentage of wins will advance

                                    2.  Head to Head Competition

                                    3.  Records against "Common Foes"

                                    4.  Any type of forfeit during the season

                                    5.  Sanctioned games

                                    6.  A "Draw from a hat"

B. "First Place" Teams, not in the same ability, whose records are tied in points will both advance to the Playoffs.

2) A team in the lower ability level, with the highest number of points, will automatically advance.

3) A team in the higher ability level may only advance as a First Place Team if they have the highest number of points in their League. Otherwise they may advance as a Wildcard.

"Wildcards" will be chosen in the following order:

A.   A team who has tied for First Place of the same ability level in their League, based on highest number of points, will advance.

B.   A team with the highest percentage of wins when compared with teams in the same League and/or Division may advance. 

C.   If percentages are tied, teams will be compared using steps 2-3 stated above.

D.  A "Draw from a Hat" will be used.

The League Office has the final decision on seeding/scheduling for playoffs.

1ST ROUND OF PLAYOFFS

When a team is unable to participate in the First Round of the Playoffs, AND if time allows, the next eligible team will be invited to participate in their place. After the First Round, if a team is unable to continue/advance in the Playoffs, their opponent gets a "win" and automatically advances to the next round.

PLAYOFF OVERTIME

Playoffs Only: If "overtime" ends in a tie score, a Double Over time will be played.  Double over time consists of one two-minute period, the second minute is stop clock.  A jump-ball will determine first possession.

NOTE: Only one time out per team is allowed in each over time period, regardless of previous unused timeouts.

GRIEVANCES AND PROTESTS

1. Only CAPTAINS may consult Officials on behalf of their team or to discuss rules.  Players should voice their concerns through their captains.   REMINDER:  Judgment calls cannot be protested!

2. Problems with schools/park officials will be handled only by OFFICIALS - not Captains or players.

AWARDS

Championship Trophies will be awarded to the winners of each League and Division.

T-Shirts will be awarded to the MVP of each Championship Team.

 "Phil Landau Sportsmanship" Plaques will be awarded to the most deserving team.

 

 

LANDAU LAWYERS LEAGUE PLAYERS CODE OF CONDUCT

REVISED:  JUNE 2012

THE LANDAU LAWYERS LEAGUE RESERVES THE RIGHT TO REFUSE PARTICIPATION TO ANY PLAYER OR TEAM, AT THE DISCRETION OF THE LEAGUE COMMISSIONER AND/OR BOARD OF DIRECTORS, RECOGNIZING IT IS THE RESPONSIBILITY OF THE TEAM CAPTAINS TO HELP ENFORCE THE FOLLOWING RULES:

OFFICIALS' DECISIONS ON PLAYERS/SPECTATORS ACTIONS ARE FINAL-CANNOT BE PROTESTED!

1.  NO PLAYER SHALL:  Refuse to abide by officials' decision.  Only the Captain may discuss rules with the official.

2.  NO PLAYER SHALL:  Use profane, obscene, vulgar language or verbally attack another player, official, director or spectator.

3.  NO PLAYER SHALL:  Be guilty of physical attack as an aggressor, upon any player, official, director or spectator.  Anyone intentionally striking another person shall be banned from the League permanently.

4.  NO PLAYER SHALL:  Be guilty of objectionable behavior such as throwing balls, bats, gloves or other forceful action such as kicking walls or balls.

5.  NO PLAYER SHALL:  Appear on the court/field of play at any time in an intoxicated condition or smelling of alcohol.  Neither shall they bring alcoholic beverages to premises nor drink on grounds/parking lots.  DRUGS ARE FORBIDDEN ON SITES.  Infractors will be permanently banned from the League.

NOTE:  The term "PLAYER" shall apply to ALL TEAM PERSONNEL, such as game participants, team captains, scorekeepers, etc.

The term "OFFICIAL" shall apply to REFEREES, TIMERS/SCORERS AND UMPIRES receiving payment from the League.

The term "SPECTATOR" shall apply to ALL INTERESTED PARTIES who watch and have a relationship with your team. The term "DIRECTOR" shall apply to SCHOOL/PARK REPRESENTATIVES AT THE SITE.

CAPTAIN'S RESPONSIBILITY - ALL CAPTAINS ARE RESPONSIBLE FOR MAINTAINING THEIR TEAMS'/SPECTATORS' BEHAVIOR AS WELL AS SUPPORTING OFFICIALS' DECISIONS AT THE GAME.  CAPTAINS IN VIOLATION OF RULES 1-5 ABOVE CAN NO LONGER HOLD THEIR CAPTAINCY POSITION.

PENALTIES - THE OFFICIAL AT THE GAME DETERMINES PENALTIES FOR AN INFRACTION OF RULES 1- 5 ABOVE.

EJECTIONS - THE OFFICIAL HAS THE AUTHORITY TO EJECT A PLAYER, WITHOUT WARNING, FOR UNSPORTSMANSHIPLIKE CONDUCT OR FAILURE TO ABIDE BY THE OFFICIAL'S DECISION.  THE EJECTED PLAYER MUST IMMEDIATELY LEAVE THE PREMISES AND IS SUSPENDED AS BELOW:

SUSPENSION - AN EJECTED PLAYER IS AUTOMATICALLY SUSPENDED FOR TWO GAMES AND MAY NOT SHOW UP FOR THE NEXT 2 GAMES THAT HIS/HER TEAM (S) ACTUALLY PLAYS IN ALL SPORTS.  SUSPENDED PLAYERS ARE AUTOMATICALLY PLACED ON PROBATION FOR THE REMAINDER OF THAT SEASON.  PLAYERS ARE AUTOMATICALLY OUT FOR THE SEASON OR PERMANENTLY FOR STARTING A PHYSICIAL CONFRONTATION, DEPENDING ON THE DECISION OF THE COMMISSIONER, BOARD OF DIRECTORS, AND/OR THE COMMITTEE ON CONDUCT.

SECOND EJECTION RULE - PLAYERS EJECTED TWICE IN ONE SEASON, REGARDLESS OF LEAGUE, DIVISION OR SPORT, WILL BE SUSPENDED FROM PARTICIPATION FOR THE REMAINDER OF THAT SEASON.  THEIR REINSTATEMENT IS NOT AUTOMATIC.  SEE BELOW:

SEASON SUSPENSIONS - PLAYERS SUSPENDED FOR ONE SEASON MUST SUBMIT A WRITTEN REQUEST TO THE LEAGUE COMMISSIONER FOR PERMISSION TO PLAY IN THE LEAGUE THE FOLLOWING SEASON.  THE REQUEST WILL BE CONSIDERED AND A WRITTEN DECISION, FROM THE COMMISSIONER, WILL BE MAILED TO HIM/HER.

REINSTATEMENT OF TWICE EJECTED PLAYERS - THE CAPTAIN OF SUCH EJECTED PLAYERS MUST CALL THE LEAGUE COMMISSIONER TO REVIEW THE STATUS OF SUCH PLAYER AND FIND OUT WHEN HE/SHE WILL BE REINSTATED.  THE LEAGUE COMMISSIONER, UPON THE ADVISE OF THE BOARD OF DIRECTORS &/OR COMMITTEE ON CONDUCT, DETEREMINES THE TERMS OF THE SUSPENSION AND REINSTATEMENT OF SUSPENDED PLAYERS.  THE SUSPENDED PLAYER MAY NOT PARTICIPATE UNTIL THE LEAGUE COMMISSIONER HAS APPROVED REINSTATEMENT.

AUTOMATIC "POOR" SPORTSMANSHIP FORFEIT" - THE OFFICIAL HAS THE AUTHORITY TO CALL A GAME "FORFEITED", AT ANY TIME, FOR UNSPORTSMANSLIKE BEHAVIOR OF A PLAYER (S), TEAM OR SPECTATOR (S).

ALL INDIVIDUALS WHO PARTICIPATE IN THE LANDAU LAWYERS LEAGUE MUST FOLLOW THE ABOVE STANDARDS.  THE PURPOSE OF THE LEAGUE IS TO PROVIDE AN ENVIRONMENT OF FUN AND RECREATION FOR EVERYONE.

 THE LANDAU LAWYERS LEAGUE HAS FINAL SAY IN ALL DISCIPILINARY MATTERS.