Slow Pitch Softball Rules

POINTS OF EMPHASIS

1. Membership Lists must be kept CURRENT and brought to EACH GAME.

2.  Fields cannot be used without an official present.

3.  GAME TIME IS FORFEIT TIME...there is NO GRACE PERIOD. Umpire's time is "official" game time!

4.  For safety purposes, closed toe shoes must be worn and Metal cleats are prohibited.   Rubber Spikes are preferred.

5.  ABSOLUTELY NO ALCOHOL IS PERMITTED ON SITE BEFORE, DURING, & AFTER GAMES.

6.  Players must print their Full Names legibly when signing in on the League Sign-In Sheets to save time.

7.   Before the start of each game, captains must verify their players on the sign-in sheet.

8.  The LLL Player Code of Conduct, on page 3, is in effect BEFORE, DURING & AFTER all games.   

9.  Bats must comply with all eligibility criteria and be clearly marked "Official Softball Bat".

     CURRENT BANNED LIST AS OF 09/01/2016 is on LLL's website.

10. LEGAL GAMES for the MEN'S LEAGUE:  A Legal game may start with each team having at least five (5) players, one (1) of which must be an attorney.  By the beginning of the 2nd Inning, both teams must have six (6) players, three (3) of which must be attorneys. Otherwise, the game will revert to a "Sanctioned" Game and will continue to be officiated.   COED DIVISION: Refer to LLL's "COED" Rules for "Legal Game" application.

11.  No player (including Free Agents) may play for more than one team in the same League on the same day. Otherwise, the second game the player participates in will automatically be considered a "Sanctioned" game.

12. Runners must slide or avoid collision in close plays at 2nd, 3rd or Home to AVOID CONTACT with Defensive Players. Runners are "Out" if, in   Umpire's judgments, contact with Defensive Players could have been avoided.

13.  If a batter swings at the ball after the ball has touched the ground, the batter is "Out".

14.  Runners in All Divisions including COED:

          A)    may Lead off when the Pitcher releases the ball, but must return to the base if the ball is not hit. Runner risks the chance of being thrown out by the Catcher.

            B)    CANNOT steal bases. 

          C)  MUST return to the base without liability when the Umpire declares a "Dead Ball"

          D)  must retouch the base, if they lead off, before advancing at risk if a ball is overthrown at any base

           E)  can be tagged "OUT", if off any base.

15.  A "Dead Ball" is a pitched ball that touches the ground before crossing homeplate.  EXCEPTION is the Catcher has the right to make a play on a Runner.

16.  REVISED PENALTY for COED Defense Rule: "Delayed Dead Ball": the ball remains live until the conclusion of   the play.  Batter will be awarded first base unless he/she reaches any base safely.

17.  To participate in playoffs, players must play in a minimum number of games this season for each team advancing to Playoffs:  10 game schedule = 3 game min., 9 game schedule = 3 game min., 8 game schedule = 2 game min.

ELIGIBILITY OF PARTICIPANTS

No player (including Free Agents) may play for more than one team per Sunday in the same League.  Otherwise, the second game the player participates in will automatically be considered a "Sanctioned" game.

ATTORNEYS

Attorneys, members of a Bar in any State, are eligible to play according to their ability level. 

"Attorney Status" is also granted to:

                        A) Law School Graduates

                        B) Currently enrolled Law School Students

FREE AGENTS

Attorneys, current Law School Students, or Law School Graduates may register as "Free Agents".

EMPLOYEES

Paid employees, 18 years or older, may only play with the firm for which they work. (Firm Sponsored Team).  Upon leaving a firm, employees may continue to play with their previous employer for the remainder of the current season. Once the season ends, they may only play with their new firm and must complete a NEW Waiver. Staff employed by a law firm, other than the Firm Sponsored Team, may play "under the umbrella" of an attorney from their own firm IF:

1) The attorneys' and employees' names appear on their Team's Membership List.

2) Attorneys must play in at least 2 games to validate their employee's eligibility this season.

TEAMS

Two or more firms may combine as a "CO-SPONSORED" Team, if eligibility rules are followed.

Teams are ineligible to play until all fees are PAID IN FULL.  League fees are non-refundable.

ABILITY LEVELS

The League reserves the right to evaluate the ability of teams/players at any point during the season.

To maintain the registered Ability Level in each league, only one player per game may "Play Down" one Division.

Ex: ONLY 1 "A" player may play on a "B" team, but not on a "C" team; Only 1 "B" player may play on a "C" team.

Note: "C" players may play in any ability level.

 PENALTY OF ELIGIBILITY REQUIREMENTS

A player in violation of any eligibility requirement will cause their team to FORFEIT ALL GAMES played with this player. The team will be placed on probation for one year, due to the use of this illegal player.  The team will be ineligible for any awards and may NOT participate in any Playoffs for that season.

MEMBERSHIP LIST ELIGIBILITY

Membership Lists MUST be kept CURRENT and brought to EACH GAME.

 TEAM MEMBERSHIP LISTS: consist of players with a completed waiver dated 09/04/14 on file in the League Office. ONLY players on a Membership List IN THE POSSESSION OF YOUR UMPIRE are eligible to participate. Players not so listed are ineligible and will be DENIED participation on site - NO EXCEPTIONS.

TO ADD A PLAYER: a completed waiver dated 09/04/14 must be submitted to the League Office by 12 NOON ON FRIDAY with all required documents and signatures (including Witness). The League will add the new player(s) and e-mail an Updated List to the Captains.

WAIVERS MUST BE: 1) read & signed 2) witnessed 3) attached with legible copies & signatures of these documents:

         ATTORNEYS: A) Submit Driver's License AND B) VERIFICATION: Submit State Bar Card

         EMPLOYEES: A) Submit Driver's License AND B) VERIFICATION BY HR DIRECTOR (bottom of waiver)

         LAW SCHOOL STUDENTS: A) Submit Driver's License AND B) VERIFICIATION:  Submit Law School ID

    IMPORTANT: Completed waivers and photos should be E-MAILED to: LLLeagues@aol.com.

 GENERAL RULES

1. Either the Captain or the Co-Captain of a team MUST be an attorney and one of the Captains must attend each game.  Otherwise, a substitute Captain should be appointed for that game.

2. Teams are ineligible to play until all fees are PAID IN FULL. League Fees are non-refundable.

3. Team requests to change schedules CANNOT be honored after receipt of the League schedule.

4. Players must print their Full Names legibly when signing in on the League Sign-In Sheets.

5. "Blood Rule": Players will be denied participation until blood has stopped and any signs of blood are covered.

Captains must bring ice packs and first aid kits to every game.

6. Smoking, alcoholic consumption, and drugs are PROHIBITED at every facility-including parking lots.

7. Because the permit expires 5 minutes after the last game, teams must pick up any debris and leave the premises immediately following their game.

8. The LLL Player Code of Conduct, listed on page 3, is in effect BEFORE, DURING & AFTER all games.

9. Ejected players must leave all areas of the premises immediately! Ejected players will be automatically suspended for a minimum of the next two (2) games - SEE LLL CODE OF CONDUCT for complete details of penalties.

10. After 5 innings of play, if a regulation game cannot be completed, the League Office will make the final decision as to whether or not the score will stand or if the game will be continued at a later time.

11. Problems with school/parks will be handled by OFFICIALS - not Captains nor players.

12. Only CAPTAINS may consult the Umpires to discuss rules, to lodge a complaint or to protest. Players should voice any concerns through their Captains. REMINDER: Judgment calls cannot be protested!

GAME RULES

The following standards of the Landau Lawyers League supplement the regular Slow-Pitch Softball Rules of

Play authorized by S.C.M.A.F (Southern California Municipal Athletic Foundation). In cases of conflict, these rules take precedence over S.C.M.A.F. Slow-Pitch Rules.

1. Prior to the first "at-bat", Captains must sign the MEMBERSHIP VERIFICATION on the sign-in sheet for all players present. Captains must verify Late players by the end of the game.

2. The "Visiting" team, listed on the left side of the schedule, shall supply a NEW ball as the game ball. The "Home" team shall bring a NEW ball, as back up, to each game.

3. ONLY Softballs distributed by the League Office may be used.

4. All bats MUST be marked "Official Softball Bat" and meet eligibility criteria as indicated. The most up to date Banned Bat List can be found on LLL's website.

5. Donut bat weights are not permitted on site.

6. For safety purposes, metal spikes on cleats are not allowed.  Rubber spikes are HIGHLY RECOMMENDED.

7. Uniforms are not required, but recommended.

8. No jewelry, including wedding rings, can be worn.

9. GAME TIME IS FORFEIT TIME.  There is NO GRACE PERIOD. Umpire's time is "official" game time!

All players must be signed in BEFORE the scheduled game time and be ready to play when the Umpire announces the start of game. A "Delay of Game" will result in the Umpire assessing an "OUT", on the team in violation, at their first "at bat". Once declared a "Forfeit" - it so remains.

During regular season play, no inning may start AFTER one hour and 5 minutes from the announced start of the game. A game shall last for 7 innings or 1 hour & 5 minutes - whichever occurs first. If an inning starts before 1 hour and 5 minutes playing time has elapsed, that inning shall be completed.  In playoffs & Championship games, no inning may start after one hour & 15 minutes.

10. If an Umpire fails to appear for any League Game, the game will be rescheduled and all players must leave the field immediately. Captains should contact the League Office the following morning (Monday) with a list of players who showed up to the Field so they may receive participation "credit" toward Playoffs.

11. No more than 10 players on the field at one time.

12. Substitutions are permitted at any time.  Late players will be added to the bottom of the batting order.

13. MERCY RULE:  The game is called after 5 innings if a team is behind by 15 runs.  If the Umpire decides a team deliberately does not score the 15th run, they will be forced to score that run and the game will be called.

 CATCHER RULE

A player from the fielding team must play the catcher's position if the team has 9-10 players.

If the fielding team has 6-8 players, one of the following must occur:

1)  The captain of the fielding team may request to the umpire to use a player from the opposing team, the umpire will then ask the captain of the opposing team if any player from that team would like to catch.

2)  The umpire may choose to catch, without effect on the game. 

Participation from options 1 & 2 shall be limited to returning the ball to the pitcher/mound after the ball is not in play.

3)  If no one from options 1 or 2 choose to catch a player from the fielding team must play the catcher's position.

TIE-BREAKER

The following rule will be used to break ties "on the field"

                    A. ONE additional "tie-breaker" inning will be played.

                    B. Captain chooses: a Base Runner for 2nd  base, Three Players to bat.

                    C. The other team will do the same, when they are up to bat.

                    D. The inning is over when:

                                                                    1. The 3rd Batter has scored

                                                                    2. The 3rd Batter is Out.

                                                                    3. All Runners are unable to Advance and Time is called.

The team that scores the most runs breaks the "tie" & wins the game. If after the Tiebreaker, the teams are still tied with the same number of runs, the team who advances their player(s) the most bases breaks the tie and wins the game. If no runs are scored, the team whose players advance the most bases, breaks the tie & wins the game.

 NOTE:  1)  NO INTENTIONAL WALKS (3 pitched balls and no pitched Strike) are allowed.

                     Penalty: Batter will be awarded Second Base, if he is intentionally walked.

            2) NO TIME-OUTS are allowed.

PITCHERS/BATTERS

1. The pitcher may pitch from the pitcher's plate or from the pitcher's box.  The pitcher's box is an area the width of the pitcher's plate (mound) and up to 12 feet behind the pitcher's plate (mound).

2. Pitchers are allowed only 3 "warm-up" pitches" at the start of game and NONE are between innings. More warm-ups are allowed on the side when your team is at bat. There is a 30-second time limit between innings. Pitchers must deliver the ball to the Batter at a moderate speed. Each pitch must reach a height greater than the Batter's head at the high point of its' arc, which is unlimited, and hit the plate/extension to be considered a "Strike". The Umpire will declare a "Ball" if a ball is pitched too fast or at an improper arc. If the Batter tries to hit such a ball, the Pitched Ball is deemed a "legal pitch".

3. Each player starts his/her turn at bat with a "One & One" count- 1 BALL & 1 STRIKE. With two more  Strikes, the Batter is "Out". A total of 1 Strike and 2 Foul balls or 3 Foul balls during any one turn at bat is an "Out".

4. "BUNTING" or "CHOP HITS" are not allowed.  Penalty: Batter is "Out" and all runners must return to bases.

5.  Teams may intentionally walk an opposing player by stating to the Umpire that the player is to be walked.

  There is a limit of 2 Intentional Walks per team per game.

6.  A "Dead Ball" is a pitched ball that touches the ground before crossing homeplate. EXCEPTION is the Catcher has the right to make a play on a Runner.

7.  If a batter swings at the ball after touching the ground, the batter is "Out".

RUNNERS

1. Runners in All Divisions including "COED":

A)  may "Lead off" when the Pitcher releases the ball, but must return to the base if the ball is not hit.  Runner risks the chance of being thrown out by the Catcher.

B)  CAN NOT steal bases. 

         C)  MUST return to the base without liability when the Umpire declares a "Dead Ball"

         D)  must retouch the base, if they lead off, before advancing at risk if a ball is overthrown at any base

         E)  can be tagged "OUT", if off any base.

2. DOUBLE BAG RULE:

A "Double Bag" will be used at First Base. The INSIDE HALF (WHITE) of the base is to be used by the First Baseman and the Runner will use the OUTSIDE HALF (ORANGE).

If the runner touches the white part of the base when a play is being made at First, the runner is automatically out.

Note: If a throw pulls the fielder into foul territory the batter/base runner may, without penalty, use the white portion of the double bag and the fielder may use the orange portion. This exception is only permissible on the initial play at first base.

3. LOOSE BAG RULE:

A Runner sliding into a "Loose Bag" must take the position of where the bag would be, if stationary on the field, and NOT follow the bag. If the Runner tries to advance, "their area of safety" is to return to the ORGINAL place of the bag. After the play, the bag must be returned to its proper place.

4. "Forced Play" is always in affect and legal at any base.

5. Runners must slide or avoid collision in close plays at 2nd, 3rd or Home to AVOID CONTACT with Defensive Players. Runners are "Out", if in the Umpire's judgement, contact with Defensive Players could have been avoided.  Runners in a Double or Triple Play must either slide into their base or move out of the way of the Defensive player trying to throw for the 2nd or 3rd out. Runners who do not comply with this rule shall be called "Out", if the Umpire rules that the fielder could have completed a Double Play. This call cannot be protested.

6. Base Runners, who in the opinion of the Umpire, deliberately and obviously charge a Defensive Player, resulting in bodily contact, may be ejected from the game & field and cannot be protested. They will be out 2 games.

7. Courtesy Runners: There is no limit of Courtesy Runners/team. A team who elects a Courtesy Runner must use last batter called "Out" as the Courtesy Runner. An injured player may return to the lineup once the Courtesy Runner has completed running the bases or the side has been retired. Once an injured player runs for themselves, they can no longer have a Courtesy Runner.

8. If a Runner is hit by a fair ball before it touches a Defensive Player, the Runner is automatically "OUT".

9. "Lines" & bases belong to Runners. Fielders must stay off bases & baselines unless making a play with ball.

OFFICIAL GAMES

Legal, Sanctioned and Team games are "Official" games and are fully officiated by the Umpire. As a regulation game, the Players Code of Conduct must be followed by all the players.

Teams may ONLY use a field (under LLL's permit) for Official Games. Forfeited Games are not played! 

NOTE: "COED" Teams should refer to separate, attached "COED" Rules.

 LEGAL GAMES

A Legal game may start with each team having at least five (5) players, one (1) of which must be an attorney.  By the beginning of the 2nd Inning, both teams must have six (6) players, three (3) of which must be attorneys.  Otherwise, the game will revert to a "Sanctioned" Game and will continue to be officiated.

SANCTIONED GAMES

SANCTIONED GAMES ARE OFFICIAL GAMES WITH NO Points Deducted

 SANCTIONED GAMES will be played when either team meets ANY of the conditions listed below at GAME TIME:

            1. has less than five players on the Field

            2. has no attorneys on the Field

            3. uses players from the opposing team or another LLL team that has already played that day in the

                same League

 BENEFITS : No points are deducted from Standings and both teams enjoy a recreational workout..

 LLL "TEAM" GAMES

Team games are played amongst players from the same team when their opponent isn't available for a scheduled game.

Only players on a Team's current Membership List are eligible to participate in a Team Game.  A league umpire must be present during a Team Game.

LANDAU LAWYERS LEAGUE PLAYERS CODE OF CONDUCT

REVISED:  March 14, 2011

THE LANDAU LAWYERS LEAGUE RESERVES THE RIGHT TO REFUSE PARTICIPATION TO ANY PLAYER OR TEAM, AT THE DISCRETION OF THE LEAGUE COMMISSIONER AND/OR BOARD OF DIRECTORS, RECOGNIZING IT IS THE RESPONSIBILITY OF THE TEAM CAPTAINS TO HELP ENFORCE THE FOLLOWING RULES:

 OFFICIALS' DECISIONS ON PLAYERS/SPECTATORS ACTIONS ARE FINAL-CANNOT BE PROTESTED!

 1.        NO PLAYER SHALL:  Refuse to abide by officials' decision.  Only the Captain may discuss rules with the official.

2.        NO PLAYER SHALL:  Use profane, obscene, vulgar language or verbally attack another player, official, director or spectator.

3.        NO PLAYER SHALL:  Be guilty of physical attack as an aggressor, upon any player, official, director or spectator.  Anyone

                                                   intentionally striking another person shall be banned from the League permanently.

4.        NO PLAYER SHALL:  Be guilty of objectionable behavior such as throwing balls, bats, gloves or other forceful action such as kicking walls or balls.

5.        NO PLAYER SHALL:  Appear on the court/field of play at any time in an intoxicated condition or smelling of alcohol.   Neither shall they bring alcoholic beverages to premises nor drink on grounds/parking lots.  DRUGS ARE FORBIDDEN ON SITES

Infractors will be permanently banned from the League.

NOTE:  The term "PLAYER" shall apply to ALL TEAM PERSONNEL, such as game participants, team captains, scorekeepers, etc.

The term "OFFICIAL" shall apply to REFEREES, TIMERS/SCORERS AND UMPIRES receiving payment from the League.

The term "SPECTATOR" shall apply to ALL INTERESTED PARTIES who watch and have a relationship with your team. The term "DIRECTOR" shall apply to SCHOOL/PARK REPRESENTATIVES AT THE SITE.

 

CAPTAIN'S RESPONSIBILITY - ALL CAPTAINS ARE RESPONSIBLE FOR MAINTAINING THEIR TEAMS'/SPECTATORS' BEHAVIOR AS WELL AS SUPPORTING OFFICIALS' DECISIONS AT THE GAME.  CAPTAINS IN VIOLATION OF RULES 1-6 ABOVE CAN NO LONGER HOLD THEIR CAPTAINCY POSITION.

 PENALTIES - THE OFFICIAL AT THE GAME DETERMINES PENALTIES FOR AN INFRACTION OF RULES 1- 6 ABOVE.

 EJECTIONS - THE OFFICIAL HAS THE AUTHORITY TO EJECT A PLAYER, WITHOUT WARNING, FOR UNSPORTSMANSHIPLIKE CONDUCT OR FAILURE TO ABIDE BY THE OFFICIAL'S DECISION.  THE EJECTED PLAYER MUST IMMEDIATELY LEAVE THE PREMISES AND IS SUSPENDED AS BELOW:

SUSPENSION - AN EJECTED PLAYER IS AUTOMATICALLY SUSPENDED FOR TWO GAMES AND MAY NOT SHOW UP FOR THE NEXT 2 GAMES THAT HIS/HER TEAM (S) ACTUALLY PLAYS IN ALL SPORTS.  SUSPENDED PLAYERS ARE AUTOMATICALLY PLACED ON PROBATION FOR THE REMAINDER OF THAT SEASON.  PLAYERS ARE AUTOMATICALLY OUT FOR THE SEASON OR PERMANENTLY FOR STARTING A PHYSICIAL CONFRONTATION, DEPENDING ON THE DECISION OF THE COMMISSIONER, BOARD OF DIRECTORS, AND/OR THE COMMITTEE ON CONDUCT.

SECOND EJECTION RULE - PLAYERS EJECTED TWICE IN ONE SEASON, REGARDLESS OF LEAGUE, DIVISION OR SPORT, WILL BE SUSPENDED FROM PARTICIPATION FOR THE REMAINDER OF THAT SEASON.  THEIR REINSTATEMENT IS NOT AUTOMATIC.  SEE BELOW:

 SEASON SUSPENSIONS - PLAYERS SUSPENDED FOR ONE SEASON MUST SUBMIT A WRITTEN REQUEST TO THE LEAGUE COMMISSIONER FOR PERMISSION TO PLAY IN THE LEAGUE THE FOLLOWING SEASON.  THE REQUEST WILL BE CONSIDERED AND A WRITTEN DECISION, FROM THE COMMITTEE, WILL BE MAILED TO HIM/HER.

REINSTATEMENT OF TWICE EJECTED PLAYERS - THE CAPTAIN OF SUCH EJECTED PLAYERS MUST CALL THE LEAGUE COMMISSIONER TO REVIEW THE STATUS OF SUCH PLAYER AND FIND OUT WHEN HE/SHE WILL BE REINSTATED.  THE LEAGUE COMMISSIONER, UPON THE ADVISE OF THE BOARD OF DIRECTORS &/OR COMMITTEE ON CONDUCT, DETEREMINES THE TERMS OF THE SUSPENSION AND REINSTATEMENT OF SUSPENDED PLAYERS.  THE SUSPENDED PLAYER MAY NOT PARTICIPATE UNTIL THE LEAGUE COMMISSIONER HAS APPROVED REINSTATEMENT.

 AUTOMATIC "POOR" SPORTSMANSHIP FORFEIT" - THE OFFICIAL HAS THE AUTHORITY TO CALL A GAME "FORFEITED", AT ANY TIME, FOR UNSPORTSMANSLIKE BEHAVIOR OF A PLAYER (S), TEAM OR SPECTATOR (S).

ALL INDIVIDUALS WHO PARTICIPATE IN THE LANDAU LAWYERS LEAGUE MUST FOLLOW THE ABOVE STANDARDS.  THE PURPOSE OF THE LEAGUE IS TO PROVIDE AN ENVIRONMENT OF FUN AND RECREATION FOR EVERYONE.

 THE LANDAU LAWYERS LEAGUE HAS FINAL SAY IN ALL DISCIPILINARY MATTERS.